For objectives that require multiple foes to be hit / killed in a specific way at once, items and skills with pulling in trait are often useful.Nearly every dungeon is a large map, therefore relocation skills are mandatory, preferably with items and skill runes that make them recharge faster and/or last longer.Area of effect damage skills are mandatory due to the sheer number of foes opposing heroes and limited time. In that case, reducing damage output by changing skills and equipment may be required.
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